Please select the draft standards below that you think would be most relevant to your role. Just click on the titles below to see, comment on and edit the detailed content. If you have any questions, please email Krisztina.Biliczky@screenskills.com. 

Please also consider the following when you are reviewing this suite of standards documents:

  1. The industry expert working groups proposed to change the title from Interactive Media and Computer Games to Interactive Media.

    Do you agree?

    Yes

    No

    If no, is there an alternative you would like to propose?.

     

  2. The new Interactive Media standards suite also covers the Immersive Technology standards – these are now merged into the Interactive Media suite.

    Are you happy with this?

    Yes

    No

    If no, is there an alternative you would like to propose?.

     

  3. The industry expert working groups proposed the following statement in the overview of each standard about interactive media. 

“Interactive Media projects can involve any type of interactive media content, products or services for multi-platform or multi-channel use, including, but not restricted to, games, websites, applications or online marketing campaigns and can also include the use of immersive technology. (Immersive technology can include, but is not restricted to, Augmented Reality (AR), Virtual Reality (VR), Mixed Reality (MR) and Panoramic filming.)”

Do you agree?

Yes

No

If no, is there an alternative you would like to propose?.

 

  1. Are you happy with the Standards about Business Development that have been chosen for signposting?

Signpost to Business Enterprise Standards:

  • CFAEE1 Achieve the goals for your business
  • CFAEE4 Find innovative ways to improve your business
  • CFABD4 Carry out a review of your business
  • CFABD5 Carry out the plans for your business
  • CFABI1 Create the infrastructure your business needs

    Yes

    No

    If no, is there an alternative you would like to propose?.

     

  1. Are you happy with the Standards about Marketing that have been chosen for signposting?

Signpost to Business Enterprise Standards:

  • CFAWB2 Plan how to let your customer’s know about your products or services,
  • CFAWB3 Plan how you will sell your products or services

    Yes

    No

    If no, is there an alternative you would like to propose?.

     

  1. There are two new standards drafted to cover content about maintaining project outputs once launched and modelling 3D assets. Please check these standards and confirm if you agree with the content.

SKSIM15 Maintain interactive media project outputs [new]

SKSIM16 Model 3D assets for interactive media projects [new]

Yes

No

If no, is there an alternative you would like to propose?.

 

  1. Are you happy with the new Standards that have been drafted about maintaining and marketing interactive media business?

    SKSIM20 Maintain interactive media projects on an ongoing basis [new]

    SKSIM21 Promote and secure take up for products and services in the creative industries [new]

    Yes

    No

    If no, is there an alternative you would like to propose?.

  2. Industry experts confirmed that they are happy to use the Post production standards suite to cover the “finish content for interactive media projects” part of the workflow.

    Do you agree?

    Yes

    No

    If no, is there an alternative you would like to propose?.

     

  3. Are you happy with the split between the games and non-games standards for designing project outputs?

    SKSIM5 Design Interactive Media Project outputs (not games) [new]

    SKSIM6 Design Interactive Media Projects outputs (Games)

    Yes

    No

    If no, is there an alternative you would like to propose?.

  4. Are you happy with the suggested Standards for Publishing content or would they prefer something specific to be developed for them?

    TECIS100641 Publish digital content for social media channels

    TECIS100131 Create and publish digital content for web and mobile applications platforms

    Yes

    No

    If no, is there an alternative you would like to propose?.

  5. Are you happy with the statements that have been added in the knowledge sections of most standards about:
    • diversity, inclusivity, accessibility and ethics
    • emotional intelligence and behavioural psychology
    • real-time animation

      Yes

      No

      If no, is there an alternative you would like to propose?.

       

FOR INDIVIDUAL NOS PLEASE SCROLL DOWN AND FOLLOW THE INSTRUCTIONS BELOW.

Standards with a title followed by an * are imported from other suites of standards. After clicking on the link, use the buttons at the top of the page to indicate whether or not you are happy with the content of the standard. When you have finished, click on your browser back button to return to this page.

For the other standards you also have the opportunity to make line by line comments on the text. When you have finished click on the 'Previous page' button in the top left hand corner of the page to return here.

Standards for Interactive Media

Initiate and maintain interactive media business

Generate interactive media business

SKSGS13 Research information required for work in the creative industries *

SKSIMT1 Generate ideas for potential interactive media projects

SKSIMT2 Determine the brief for interactive media projects

Manage and maintain interactive media business

SKSIM20 Maintain interactive media projects on an ongoing basis

SKSIM21 Promote and secure take up for products and services in the creative industries

Direct and manage interactive media projects

SKSGS17 Provide creative and strategic direction of work in the creative industries (SKSIM3) *

SKSGS8 Manage the work of teams in the creative industries *

SKSGS5 Manage budgets in the creative industries *

SKSGS7 Manage projects in the creative industries *

SKSIM28 Manage Intellectual Property Rights

Plan and Set Up Interactive Media Projects

Design interactive media project outputs

SKSIMT2 Determine the brief for interactive media projects

SKSGS16 Agree requirements and parameters of creative activity in the creative industries *

SKSIMT3 Design concept and functionality for interactive media projects

SKSIM6 Design games

SKSIM5 Design interactive media project outputs

SKSIM4 Create narrative scripts for interactive media products

SKSIM7 Design User Interfaces for interactive media projects

Plan interactive media projects

SKSIMT5 Plan the realisation of content for interactive media projects

SKSIMT4 Develop technical specifications to build interactive media projects

Obtain and set up compatible hardware and software for interactive media projects

ESKITU051 Configure digital systems *

ESKITU052 Optimise performance of digital systems *

ESKITU053 Manage the operation of digital systems *

Create and finish interactive media projects

Manage Assets for interactive media projects

SKSIM11 Obtain assets for use in interactive media projects

SKSIM12 Prepare assets for use in interactive media projects

SKSIMT6 Direct asset production for interactive media projects

Create Assets for interactive media projects

SKSIM14 Create animated assets for interactive media projects

SKSANIM18 Create computer generated images for animation *

SKSIM16 Model 3D assets for interactive media projects

SKSIMT7 Create panoramic video assets for interactive media projects

SKSIM10 Write and edit copy for interactive media projects

SKSPP14 Provide sound spot effects and atmosphere *

SKSIM17 Create music for interactive media projects

SKSPP13 Use music to complement visual material *

Organise and develop content for interactive media projects

SKSIM18 Use authoring tools to develop content for interactive media projects

SKSIM19 Use mark-up to develop content for interactive media projects

TECIS100741 Use-search-engine-optimisation-for-digital-content *

TECIS100341 Create-dynamic-web-pages-for-digital-content- *

SKSIM22 Use scripting language to develop functionality of content for interactive media projects

SKSIM23 Use programming language to develop functionality of content in interactive media projects

Finish content for interactive media projects  -covered by Post Production standards

Test outputs of interactive media projects

SKSIM24 Devise and evaluate user testing of interactive media project outputs

SKSIM26 Conduct functional testing of interactive media project outputs

Deliver Interactive Media Projects

Present interactive media outputs to clients and stakeholders

SKSIMT9 Arrange facilities to demonstrate interactive media project outputs

SKSIMT10 Demonstrate immersive interactive media projects to clients and stakeholders

Publish interactive media outputs

Signpost to IT and Telecoms Standards [new]: 

Support ongoing use of interactive media projects

Support and maintain interactive media projects

SKSIM29 Manage online engagement

SKSIM15 Maintain interactive media project outputs

Evaluate and improve projects

SKSIM27 Collect, analyse and use data to make improvements to interactive media projects

Manage yourself in the interactive media industry

Manage own work in interactive media

SKSGS3 Work effectively in the creative industries *

SKSGS1 Manage and market yourself as a freelancer in the creative industries *

Develop your skills to work with immersive technology

SKSIMT8 Work on projects involving immersive technology

Work with other people in interactive media

SKSGS10 Work effectively with colleagues, partners and suppliers in the creative industries *