Please select the draft standards below that you think would be most relevant to your role. Just click on the titles below to see, comment on and edit the detailed content. If you have any questions, please email Krisztina.Biliczky@screenskills.com.
Please also consider the following when you are reviewing this suite of standards documents:
“Interactive Media projects can involve any type of interactive media content, products or services for multi-platform or multi-channel use, including, but not restricted to, games, websites, applications or online marketing campaigns and can also include the use of immersive technology. (Immersive technology can include, but is not restricted to, Augmented Reality (AR), Virtual Reality (VR), Mixed Reality (MR) and Panoramic filming.)”
Do you agree?
Yes |
No |
If no, is there an alternative you would like to propose?.
- Are you happy with the Standards about Business Development that have been chosen for signposting?
Signpost to Business Enterprise Standards:
- CFAEE1 Achieve the goals for your business
- CFAEE4 Find innovative ways to improve your business
- CFABD4 Carry out a review of your business
- CFABD5 Carry out the plans for your business
- CFABI1 Create the infrastructure your business needs
Yes
No
If no, is there an alternative you would like to propose?.
- Are you happy with the Standards about Marketing that have been chosen for signposting?
Signpost to Business Enterprise Standards:
- CFAWB2 Plan how to let your customer’s know about your products or services,
- CFAWB3 Plan how you will sell your products or services
- There are two new standards drafted to cover content about maintaining project outputs once launched and modelling 3D assets. Please check these standards and confirm if you agree with the content.
SKSIM15 Maintain interactive media project outputs [new]
SKSIM16 Model 3D assets for interactive media projects [new]
Yes |
No |
If no, is there an alternative you would like to propose?.
-
Are you happy with the new Standards that have been drafted about maintaining and marketing interactive media business?
SKSIM20 Maintain interactive media projects on an ongoing basis [new]
SKSIM21 Promote and secure take up for products and services in the creative industries [new]
Yes
No
If no, is there an alternative you would like to propose?.
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Industry experts confirmed that they are happy to use the Post production standards suite to cover the “finish content for interactive media projects” part of the workflow.
Do you agree?
Yes
No
If no, is there an alternative you would like to propose?.
- Are you happy with the split between the games and non-games standards for designing project outputs?
SKSIM5 Design Interactive Media Project outputs (not games) [new]
SKSIM6 Design Interactive Media Projects outputs (Games)
Yes
No
If no, is there an alternative you would like to propose?.
- Are you happy with the suggested Standards for Publishing content or would they prefer something specific to be developed for them?
TECIS100641 Publish digital content for social media channels
TECIS100131 Create and publish digital content for web and mobile applications platforms
Yes
No
If no, is there an alternative you would like to propose?.
- Are you happy with the statements that have been added in the knowledge sections of most standards about:
- diversity, inclusivity, accessibility and ethics
- emotional intelligence and behavioural psychology
- real-time animation
Yes
No
If no, is there an alternative you would like to propose?.
FOR INDIVIDUAL NOS PLEASE SCROLL DOWN AND FOLLOW THE INSTRUCTIONS BELOW.
Standards with a title followed by an * are imported from other suites of standards. After clicking on the link, use the buttons at the top of the page to indicate whether or not you are happy with the content of the standard. When you have finished, click on your browser back button to return to this page.
For the other standards you also have the opportunity to make line by line comments on the text. When you have finished click on the 'Previous page' button in the top left hand corner of the page to return here.
Standards for Interactive Media
Initiate and maintain interactive media business
Generate interactive media business
SKSGS13 Research information required for work in the creative industries *
SKSIMT1 Generate ideas for potential interactive media projects
SKSIMT2 Determine the brief for interactive media projects
Manage and maintain interactive media business
SKSIM20 Maintain interactive media projects on an ongoing basis
SKSIM21 Promote and secure take up for products and services in the creative industries
Direct and manage interactive media projects
SKSGS17 Provide creative and strategic direction of work in the creative industries (SKSIM3) *
SKSGS8 Manage the work of teams in the creative industries *
SKSGS5 Manage budgets in the creative industries *
SKSGS7 Manage projects in the creative industries *
SKSIM28 Manage Intellectual Property Rights
Plan and Set Up Interactive Media Projects
Design interactive media project outputs
SKSIMT2 Determine the brief for interactive media projects
SKSGS16 Agree requirements and parameters of creative activity in the creative industries *
SKSIMT3 Design concept and functionality for interactive media projects
SKSIM5 Design interactive media project outputs
SKSIM4 Create narrative scripts for interactive media products
SKSIM7 Design User Interfaces for interactive media projects
Plan interactive media projects
SKSIMT5 Plan the realisation of content for interactive media projects
SKSIMT4 Develop technical specifications to build interactive media projects
Obtain and set up compatible hardware and software for interactive media projects
ESKITU051 Configure digital systems *
ESKITU052 Optimise performance of digital systems *
ESKITU053 Manage the operation of digital systems *
Create and finish interactive media projects
Manage Assets for interactive media projects
SKSIM11 Obtain assets for use in interactive media projects
SKSIM12 Prepare assets for use in interactive media projects
SKSIMT6 Direct asset production for interactive media projects
Create Assets for interactive media projects
SKSIM14 Create animated assets for interactive media projects
SKSANIM18 Create computer generated images for animation *
SKSIM16 Model 3D assets for interactive media projects
SKSIMT7 Create panoramic video assets for interactive media projects
SKSIM10 Write and edit copy for interactive media projects
SKSPP14 Provide sound spot effects and atmosphere *
SKSIM17 Create music for interactive media projects
SKSPP13 Use music to complement visual material *
Organise and develop content for interactive media projects
SKSIM18 Use authoring tools to develop content for interactive media projects
SKSIM19 Use mark-up to develop content for interactive media projects
TECIS100741 Use-search-engine-optimisation-for-digital-content *
TECIS100341 Create-dynamic-web-pages-for-digital-content- *
SKSIM22 Use scripting language to develop functionality of content for interactive media projects
SKSIM23 Use programming language to develop functionality of content in interactive media projects
Finish content for interactive media projects -covered by Post Production standards
Test outputs of interactive media projects
SKSIM24 Devise and evaluate user testing of interactive media project outputs
SKSIM26 Conduct functional testing of interactive media project outputs
Deliver Interactive Media Projects
Present interactive media outputs to clients and stakeholders
SKSIMT9 Arrange facilities to demonstrate interactive media project outputs
SKSIMT10 Demonstrate immersive interactive media projects to clients and stakeholders
Publish interactive media outputs
Signpost to IT and Telecoms Standards [new]:
- TECIS100641 Publish digital content for social media channels
- TECIS100131 Create and publish digital content for web and mobile applications platforms
Support ongoing use of interactive media projects
Support and maintain interactive media projects
SKSIM29 Manage online engagement
SKSIM15 Maintain interactive media project outputs
Evaluate and improve projects
SKSIM27 Collect, analyse and use data to make improvements to interactive media projects
Manage yourself in the interactive media industry
Manage own work in interactive media
SKSGS3 Work effectively in the creative industries *
SKSGS1 Manage and market yourself as a freelancer in the creative industries *
Develop your skills to work with immersive technology
SKSIMT8 Work on projects involving immersive technology
Work with other people in interactive media
SKSGS10 Work effectively with colleagues, partners and suppliers in the creative industries *