CCSMT11 Modify audio material using samplers and synthesisers

Overview

This standard is about modifying audio material using sampling and synthesis analogue or digital hardware and software.  Samplers are used to trigger audio material. Synthesisers are generally either used to reproduce and edit the sound of traditional instruments or to create more diverse electronically based sounds or effects.

This standard includes selecting and adjusting synthesisers, triggering samples, combining synthesised and sampled material, monitoring quality against brief and saving work.

This standard is for recording engineers and programmers who use samplers and synthesisers to modify audio material.

 

Performance criteria

You must be able to:

  1. recall saved and archived materials when required for work
  2. use appropriate types of synthesis for required sound characteristics
  3. adjust parameters of subtractive synthesisers to meet requirements
  4. operate samplers and synthesisers in line with manufacturers’ instructions
  5. combine synthesized and sampled materials to meet requirements
  6. trigger samples at appropriate times
  7. monitor quality of synthesised sound against requirements
  8. adjust program and sample parameters of samplers and synthesisers to meet creative requirements
  9. create, save and load sampler and synthesiser patches and programs to meet requirements
  10. save and archive all materials created in line with organisational processes

 

Knowledge and understanding

You need to know and understand:

  1. the requirements for setting up MIDI within an audio/MIDI sequencer
  2. how systems are implemented to integrate a MIDI sequencer, sampler and synthesiser
  3. the function and parameters of additive, subtractive, FM, AM, granular and wavetable synthesis
  4. different ways to trigger samples including using a MIDI keyboard and via the screen of an audio/MIDI sequencing package
  5. how to operate audio and MIDI software sequencing packages to combine original synthesized and sampled parts
  6. the basic principles and sound characteristics of common types of synthesis
  7. the differences in sound, differing uses, contexts and methods for synthesis types
  8. common synthesis functions and their limitations
  9. common hardware and software sampler functions related to triggering audio material including loops, sound effects, musically pitched notes, other traditional instrumental sounds
  10. advantages and disadvantages of hard and soft analogue and digital hardware and software synthesisers and samplers
  11. methods of saving and loading patches from synthesizers and samplers including via internal software systems, drives and disks, using MIDI Dump
  12. the impact MIDI Dump can have on security parameters in internal memory systems
  13. organisational procedures to ensure security of material
  14. full archiving procedures