This standard is about creating mechanical effects, including the use of animatronics.
It assumes you have the required knowledge to work in this area of mechanical engineering. It also assumes you have an understanding of physical special effects and the part mechanical engineering can play in this area of work.
This standard is for those who create mechanical special effects.
Performance Criteria
You must be able to:
create mechanical effects that meet the brief, budget and production requirements
collaborate with other departments to ensure that produced effects meet production requirements
interpret designs or visualisations provided by the production to create effects
provide designs or documentation for effects
source materials required for mechanical effects being produced
maintain the health and safety of cast and crew
confirm that all mechanical work meets existing safety protocols and provide documentation
implement a clear system of cueing action with operation of the mechanical
apply / use a wide range of techniques and methods to achieve desired mechanical effects
record tests providing the required documentation to production for feedback
provide alternative solutions and designs if the effects cannot be produced within the original design, budget and schedule
liaise with other departments to ensure vehicles are prepared in ways that minimise risk
confirm that appropriate safety measures and necessary documentation are in place when working with pressure vessels and pipework valving
document all aspects of risk assessment and risk management
Knowledge and understanding
You need to know and understand:
script breakdown, budget and production requirements for mechanical effects
how to read and understand technical drawings and specifications
mechanical engineering principles such as pneumatics, hydraulics, material grades and their properties
how to use mechanical engineering to create production props, effects and stunts
construction materials and a wide range of techniques, including how to select appropriate fixing and attaching methods
traditional and innovative technologies for cutting and shaping
fluid mechanics
the calculation of forces and when to have calculations signed off by an expert e.g structural engineer
the design of various mechanisms
motors, drives, their proponent parts and how each is used to produce effects
how breakaways and release mechanisms work and the safety protocols when employing them
knowledge of projectiles and their trajectories
how mechanical effects are operated and react in different environments, including under water
how to operate mechanical effects within health and safety protocols, adhering to current industry standards and legislation
how to work safely at height
the legislation and safety measures for working with pressure vessels and regulated pipework valving
camera rigs and how they can be employed
how to use roll cages and vehicle preparation for stunts
current and emerging technologies and how these can be used to create mechanical effects
how Computer Aided Design (CAD), Computer Aided Manufacture (CAM) and 3D printing can work together to design and produce mechanical
the manufacturing processes used in mechanics, including coded welding
what can be achieved by post production and visual effects for the required effects
Overview
This standard is about creating mechanical effects, including the use of animatronics.
It assumes you have the required knowledge to work in this area of mechanical engineering. It also assumes you have an understanding of physical special effects and the part mechanical engineering can play in this area of work.
This standard is for those who create mechanical special effects.
Performance Criteria
You must be able to:
Knowledge and understanding
You need to know and understand: